The star hopes avid gamers will approve of the film
Michael Fassbender served as producer and main protagonist in the video game-based movie Assassin’s Creed. He revealed that the film has stayed true to the game as much as possible, but has also adapted new techniques to appeal to a wider audience.
All in all, the actor is confident that hardcore fans of the franchise will approve.
He told SciFiNow: “I’m very confident that the gamers will appreciate what we’ve done.
There are things that we absolutely wanted to respect, but I think they want you to make some bold choices.
The gamers are a pretty fun bunch and they’re very passionate from my experience of interacting with them and they like to be surprised.”
And while Michael performed most of the stunts himself, the star wasn’t able to execute the game’s well-known “Leap of Faith,” in which the main character jumps down from hundreds of feet above ground.
Asked about the infamous jump, he stated: “Definitely not. I would die. And anybody in this room would too.
I do stunts where I can do it so there’s a lot of me in the film, but I said, ‘Would I be able to do that?’ and the stunt coordinator said, ‘Absolutely not’. He’s not on a wire, this is freefall.”
Justin Kurzel tried to incorporate as many actual stunts as he could without the use of a green screen, hoping to increase the level of realism in the movie.
He added: “I knew I didn’t want to be on a green-screen stage for six months getting bored s**tless.
I wanted to be able to do a lot of these stunts for real and go to places where we could do these things for real.
We got the best stunt guys, parkour guys and slackline guys in the world and we had an Olympic team of athletes who came and discovered what was possible for a human being to do.
Sometimes we discovered in a very painful way that it wasn’t, and other times it was amazing.”